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Monthly Archives: April 2016

Introduction to OpenGL: A 3D Text Rendering Tutorial


With the availability of tools like DirectX and OpenGL, writing a desktop application that renders 3D elements is not very difficult nowadays. However, like many technologies, there are sometimes obstacles making it difficult for developers trying to enter into this niche. Over time, the race between DirectX and OpenGL has caused these technologies to become […]

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3d Printing for Designers and Developers


3D printing is not a new technology, but recent advances in several fields have made it more accessible to hobbyists and businesses. Compared to other tech sectors, it’s still a small industry, but most analysts agree it has a lot of potential. But where is the potential for freelance designers and software engineers? A fellow […]

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